Wednesday 7 January 2009





any changes and or comments would be greatly appreciated. Beta version as it stands. As you can see the head started out simply, this was too keep any topology neat and tidy, the mouth was created with animation in mind and the eyes are seperated into two compartment, in other words... the eyelids are seperate, yet still sunken. his teeth are ridiculously similar to how ive seen them done a million times before. it just works :)





2 comments:

Sam Harvey said...

Sweet dude. Might throw you over my Sheriff to do some texturing on. He's almost there I think just need to work on proportions. Hands need to be bigger and chunkier fingers I reckon. And maybe his arm muscles need to be bigger aswell so theres a biggest contrast against the little legs. Looking nice modeling wise though!

Joshua said...

hey man, looks alright... but...
looks like youve only got one muscle in the arm - no elbows! and i think the whole top body should be more bulky, and the legs shorter. and again, the hands like harvey said are lookin a bit flat. but apart from that lookin cool :P x