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SO after harvey made the changes to the sheriff model i textured the guy, all but his head and hands as ill need it from matt before i pick a skin shader. UV mapping him was a real pain so i used a pretty unorthadox method, hence the maps look pretty unusual...I will be doing a full render test once i get the head from matt. comping in the same way it will be comped during actual production, 3 layers. bG-Ao-RGB
1 comment:
very nice dude
matt
x x
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