Saturday, 20 June 2009
Dynamics
Most of the shots involving the train need smoke, this is rendered out of maya and duplicated and multiplied over itself by harvey in after effects to get the thickness and colour deoth required.
Samuel King website now up.
Animation, Concept art, modelling, games design.
www.samuel-king.com www.samuel-king.com
BIG envi more screens
Big Environment
Carriage Interior Texturing
Friday, 22 May 2009
Tuesday, 17 March 2009
>update. Im just sorting out a composite shot, painted a background and want to comp it in but ive got to sort out the luminance depth so i can apply DOP in post, its being a pain, but once this is sorted well be able to sort out how every shot goes together-how long rendertimes are-how to Post process our shots - and considerations when it comes to texturing. should be done by this afternoon then its straight onto sheriff. Pictures coming soon.
Wednesday, 4 March 2009
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